The Beacon Network
I chose to work the Beacon Network backwards, because of the Revs in the wildness,
figuring that if they killed me at the beginning of the lighting, I would not lose
all the logs I had previously placed in the beacons. I used the Salt Springs at
Oo'glog for run enhancement and when that ran out I summoned my Spirit Terrorbird.
I used mage logs for all north wilderness straight through to the monestary and
switched to yews from Edgeville through to the River Salve as I did not need the
longer burn times. I also chose "not" to pay the extra 5 logs to have my beacons
kept burning.
Fix and load all beacons previous to lighting them.
Here are burn times on the logs once lit:
Regular logs ~ 13 Minutes
Oak logs ~ 13.5 Minutes
Willow logs ~ 14.5 Minutes
Maple logs ~ 15.75 Minutes
Yew logs ~ 16.5 Minutes
Magic logs ~ 18 Minutes
Items required for repairing Beacons Network:
2 iron bars and a hammer.(Burthorpe)
2 planks, 4 nails, hammer (Death Plateau)
3 jute fibres and a Needle,super restore potion (East of God Wars)
2 iron bars and a hammer, OR 2 planks and 4 nails.
Items required for lighting Beacon Network:
Use the Salt Water Spring at Oo'glog
Spirit Terrorbird pouch and several Tireless Run scrolls or
Super energy potions and explorers ring
1 Tinderbox
1 Super Restore Potion
Items required for teleporting:
1 Games necklace
1 Goblin village teleport sphere
1 Amulet of Glory
1 Digsite Pendant
4 Law Runes
4 Fire Runes
Other items that may be helpful:
Bracelet of Forinthry
Teleport Tab (for safety out of the wild)
Ring of Life
NOTE: After you have fixed and loaded all beacons, you may choose a different
route you may prefer to take. This is just how I personally did mine...
Kash's Beacon Lighting Route
Bank at Oo'glog
Turn on run
Salt Spring at Oo'glog
Teleport to Trollheim
East of God Wars Dungeon:
North-east of the entrance to the God Wars Dungeon, this beacon is not in the
wilderness.
Firemaking level to light: 87
Repair Requirements: a needle and 3 jute fibres to repair a wind blocker
Additional Requirments: Level 60 Crafting, SUPER RESTORE POTION
Keeper: free
Teleport to Trollheim
Trollheim:
Accessed with the Trollheim teleport, it's right on the shortcut into the
wilderness.
Repair Requirements: none
Firemaking level to light: 83
Additional Requirements: Level 64 Agility is required to reach the beacon
Keeper: You must have completed "Troll Romance and My Arm's Big Adventure" quest
to use the Keeper
Note: 81 Summoning required if you wish to speak to Nanuq
Take shortcut from Trollheim beacon to Wilderness
Frozen Waste Plateau:
On the Frozen Waste Plateau, west of the agility course deep in the wilderness.
Repair Requirements: none
Firemaking level to light: 92
Additional Requirements: none
Keeper: There is no keeper for this beacon.
Small Zamorak in the Wilderness:
Near the small temple deep in the Wilderness.
Repair Requirments: Level 70 Smithing along with a hammer and 2 iron bars or level
59 Construction along with a hammer, 2 planks, and 4 nails.
Firemaking level to light: 89
Additional Requirements: none
Note: There is no keeper for this beacon.
Death Plateau:
In the Wilderness east of Death Plateau accessible only from the wilderness
Repair Requirements: 2 planks, 4 nails, hammer
Firemaking level to light: 79
Additional Requirements: 42 construction
Keeper: You also must give the beacon keeper a cooked lava eel before they will
watch the beacon. All the items needed to repair the ladder can be found in the
ruins just north of the beacon
At this point I used a games necklace to teleport back to Burthorpe Games Room and
run east to the beacon.
The beacon here is not accessible from the wild.
Burthorpe:
In the wilderness east of Burthorpe. The ladder to access it is on the Burthorpe
side not in the wilderness.
Repair Requirements: Level 56 Smithing along with a hammer and 2 iron bars to
repair the iron peg ladder.
Firemaking level to light: 76
Keeper: You also must have a Catspeak amulet equiped to talk to the beacon keeper
and must have completed "Icthlarin's Little Helper" quest.
Use a "Goblin Village Teleport Sphere" to teleport to this location.
Goblin Village:
The north-east corner of the Goblin Village.
Repair Requirements: none
Firemaking level to light: 72
Additional Requirements: You must have completed the Land of the Goblins quest to
light this beacon.
Keeper: You must give the beacon keeper a "Davy kebbit hat" before he will watch
the beacon for you.
"Amulet of Glory" teleport to Edgeville
Edgeville:
Northern part of edgeville, this beacon is not in the wilderness.
Repair Requirements: none
Firemaking level to light: 62
Additional Requirements: none
Keeper: free
Black Knight Fortress:
North-west of the Monastery.
Repair Requirements: none
Firemaking level to light: 68
Additional Requirements: You must have joined the Monastery, this requires level
31 Prayer.
Keeper: 53 prayer to use the Keeper
"Amulet of Glory" teleport to Edgeville
Grand Exchange:
North of the Grand Exchange in low-level Wilderness.
Repair Requirements: none
Firemaking level to light: 59
Additional Requirements: none
Keeper: free
North of Varrock Castle:
At the north exit of Varrock in low-level Wilderness.
Repair Requirements: none
Firemaking level to light: 53
Additional Requirements: none
Keeper: You must have completed the quest "Garden of Tranquility " as the beacon
keeper requests that you bring her a white tree fruit before she will watch the
beacon for you.
Jolly Boar Inn:
North-East of Varrock just north of the Jolly Boar Inn in low-level Wilderness.
Repair Requirements: none
Firemaking level to light: 48
Additional Requirements: none
Keeper:The beacon keeper requests that you finish Family Crest quest before he
will watch the beacon for you.
Digsite Pendant Teleport
Rag and Bone Man:
East of Varrock at the limestone quarry. Just west of the Odd Old Man, where you
start the Rag and Bone Man quest.
Repair Requirements: none
Firemaking level to light: 43
Additional Requirements: none
Keeper: free
River Salve:
East of Varrock at Blaze Sharpeye, just south of the Temple of Paterdomus, at the
source of the River Salve.
Repair Requirements: none
Firemaking level to light: 43
Additional Requirements: none
Keeper: free
Rewards:
For keeping 6 beacons alight, you can claim the Ring of Fire
For keeping 10 beacons alight, you can claim the Flame Gloves
For having every beacon burning simultaneously, you can claim the Inferno Adze
The Inferno Adze is comparable in speed and efficiency to a dragon axe.
You must have a Mining level of 41 to use the Inferno Adze to gather ore.
The Inferno Adze is comparable in speed and efficiency to a rune pickaxe.
There are no requirements to wield the Inferno Adze.
GOOD LUCK!!!
